Ha! * giggling at the goofy faces you put on these so-called "characters" * Giggles aside, I see your point Mr. Raptor.
Sadly, this trend will continue, even with the jaw-dropping, orgasm-inducing graphics that gaming developers are pumping into games nowadays. But... there is hope still!
Dunno if your a DMC fan, but Dante's personality, attitude, cockiness, etc. really gave me a feel for the character thus, made the game much more enjoyable. Unlike DMC2 where Dante was all like :-|, then a cutscene came and :-|, ya' get the idea. Bland characters make for even blander games with a bland story telling and a bland this and bland that blah-blah-blah-bland.
But personality isn't solely governed by voice-acting or expression. A handful of games like Ico, Shadow of the Colossus, and the upcoming Last Guardian have nearly mute characters (except for the occasional grunts/ chants here and there) but there is still depth to them. Furthermore, what adds to their substance is the ambiance, setting that heightens the overall "feel" of the game.
I believe the solution would be for developers to balance themselves a bit. Stray from safe character designs yet not to fully immerse themselves into the eccentric or bizarre; though, quite a few are welcomed, Alice for instance, now THAT's a game!
Anyways, I'm going to cut my rant short. Just remember, not every game is gonna be awesome; though, developers have been slacking lately and dropping the ball on a lot of projects. That's why you see so many remakes. (Could explain why Nintendo only recycles their top games: Mario, Zelda, Mario, Zelda... you catch my drift)
Well, hope your projects are coming along splendidly and I look forward to your future submissions. Godspeed on those animations Mr. Raptor.
-Chaos
DylanJames
A great example of this is what they did to Sonic the Hedgehog. The early games were great and there wasn't any story at all really except what you put together yourself. Then they added a story to the later games and for the most part it was utter shit. The storyline was entirely horrendous. Nobody needed a background story for a blue hedgehog who ran fast. All they wanted to do was run around colorful environments really fast and jump on things to make them explode.